Project 6
TeamSize: 16
Development time: 10 weeks, 50%
Sixth project, a Diablo clone developed in the groups engine Ghastlight. You play as the god of death descending to earth after your followers and temples are attacked by demons.
-New pipeline for importing custom shaders to different assets such as particles, screensprites and meshes.
-Screenspace sprites(UI)
-Interactable sprites
-Player UI
-Particles pipeline improvements, data could now be loaded from a json file
-Constantbuffers for technical artists shaders.
-Stencilmap for technical artist