Project 3
TeamSize: 13
Development time: 12 weeks, 50%
Third project at TGA, a 2D plattformer and made in TGE. You play as a miner who fell down into a cave while searching for gold. As he wakes up at the bottom he realizes he now has mystical powers and a companion in the form of a talking skull.
-Created the state machine all the AI used.
-Export/Import system for loading data from Unity scenes to the TGE engine to load levels.
-Breakable objects
-Rendering optimizations.